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Learning design

Learning experience design and instructional design

We turn complex content into experiences that help people understand, practice, decide, and apply what they learn.

The challenge

See the whole performance need.

Accurate content is not automatically usable learning. People need a clear path through the material, meaningful choices, useful practice, feedback, and a reason to carry the learning into their work.

The approach

Design the response around the work.

We shape the experience around the audience and the behavior change required. Story, interaction, practice, facilitation, media, and performance support are chosen because they serve the work, not because they are fashionable.

What the work can include

Capabilities matched to the need.

  • Learning experience strategy
  • Instructional design
  • Content analysis and restructuring
  • Storyboards and prototypes
  • Scenario and practice design
  • Learning transfer and reinforcement

What it should make possible

A clearer path to action.

  • Clearer learning with less unnecessary content
  • Practice that reflects real decisions and work
  • A connected experience across formats and moments of need

Related work

Experiences designed around what people must do.

See how learning products, facilitated experiences, digital support, and program materials work together around the learner and the work.

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Ennovation Group

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